Warforged Rogue lvl 4


Class: Rogue 4
Race Warforged
Alignment: Chaotic Good
Size: Med
Age: 10
Gender: Neutral
Height: 6’7"
Weight: 360 lb.
Eyes: Pale Green
Hair: None
Skin: Gunmetal

STR: 10 +0 HP: 24
DEX: 15 +2 AC: 14/12/12
CON: 15 +2 Fort: 3
INT: 18 +4 Ref: 6
WIS: 10 +0 Will: 1
CHA: -1 Speed: 30ft Initiative: +2
Appearance: 6

Base Attack Bonus: 3
Slam: AB
3/DMG: 1d4+0/Crit: x2/Range: Melee/Type: Bludgeonning/Other: Natural Weapon

Canneth Vendetta: AB: 6/DMG: 1d41/Crit: 19-20 x2/Range: 30ft/Type: Piercing/Notes: See Legacy Weapon

Armbow: AB: 7/DMG: 1d82/Crit: 19-20 x2/Range: 80ft/Type: Piercing/Notes: Auto-Loads Magic Bolts, cannot accept physical bolts, Light Repeating Crossbow.

x Appraise (INT): 4(4+0+0)
x Balance (DEX): 2(2+0+0)
x Bluff (CHA): -1(-1+0+0)
x Climb(STR): 7(0+7+0)
Concentration (CON): 2(2+0+0)
x Craft [Stone Masonry]: 9(4+5+0)
x Craft [Sculpting] (INT): 6(4+2+0)
x Craft (INT): 4(4+0+0)
x Decipher Script (INT): 0(0+0+0) (Cannot Use)
x Dimplomacy (CHA): -1(-1+0+0)
x Disable Device (INT): 13(4+7+2)
x Disguise (CHA): -1(-1+0+0)
x Escape Artist (DEX): 7(2+5+0)
x Forgery (INT): 3(3+0+0)
x Gather Information (CHA): -1(-1+0+0)
Heal (WIS): 0(0+0+0)
x Hide (DEX): 19(2+7+10)
x Intimidate (CHA): -1(-1+0+0)
x Jump (STR): 0(0+0+0)
x Knowledge (Local) (INT): 5(4+1+0)
Knowledge (Dungeoneering): 7(4+5+0)
x Listen (WIS): 2(0+0+2)
x Move Silently (DEX): 9(2+7+0)
x Open Lock (DEX): 11(2+7+2)
x Search (INT): 11(4+7+0)
x Sense Motive (WIS): 0(0+0+0)
x Sleight of Hand (DEX): 7(2+5+0)
x Spot (WIS): 2(0+0+2)
Survival (WIS): 0(0+0+0)
x Swim (STR): 0(0+0+0)
x Tumble (DEX): 6(2+4+0)
x Use Magic Device (CHA): 6(-1+7+0)
x Use Rope (DEX): 2(2+0+0)

Alertness: +2 to Listen and Spot.
Nimble Fingers: +2 to Disable Device and Sleight of Hand.
Point Blank Shot: +1 Attack with Ranged Weapons within 30ft.

Special Abilities:
Sneak Attack: +2d6 damage if attack target is flanked or has lost its Dex bonus to AC.
Evasion: If I would take half damage, I take no damage at all.
Trap Sense: +1 to search checks to find traps and reflex to dodge traps.
Immune to poison, sleep, paralysis, disease, nausea, fatigue, exhaustion, sickened, and energy drain.

Common, Orc, Elven, Dwarven.

Canneth Vendetta: See Legacy Weapon
Armbow: +2 Light Repeating Crossbow, Auto-Loads Magical Bolts
Composite Plating: Type: Light Armor/ AC +2/Max Dex: All/Spell Failure: 5%/Speed 30ft
Special Properties:
Light Fortification: 25% Chance that Critical Hits do not affect you.
Improved Shadow: +10 competency) to Hide Checks.
Blue Shine: Immune to Acid and Rusting. +2 to Hide checks (Negated by Shadow).
Goggles Of Foefinding: Enemies in Cover do not get an AC bonus when being attacked by you. Total Cover still grants bonuses.
Thieves’ Tools
Climber’s Kit
Warforged Repair Kit
Hooded Lantern
Oil x 10 pints
50 ft. Hempen Rope
24x Bolts
Wand of Cure Light Wounds

105 gp
1 pp



Character Holder Campaign puls3evo puls3evo